Design Virtual Reality-based Fish Scooping Mission and Haptic Feedback Device Applying to Clinical Balance Training
This virtual reality fish scooping task is used with a tactile feedback device for clinical balance training. Balance training usually needs to guide users to perform various body movements in the space and adjust the difficulty according to the situation. The positioning technology of virtual reality can Accurately locate the user's body movements and give interactive tasks. The haptic feedback device can provide resistance from different directions at different angles and heights through the rotation of the rotor.
National Cheng Kung University (NCKU) envisions its campus as a place that nurtures imagination, grounded in solid academic research and high-quality learning. The university is committed to fostering urban development and global sustainability as part of its centennial mission. By breaking institutional barriers and strengthening interdisciplinary teaching and research, NCKU encourages students to recognize social issues, produce research that meets societal needs, and actively engage in solving global challenges—reflecting its responsibility as a leading university.
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Technology maturity:Experiment stage
Exhibiting purpose:Display of scientific results
Trading preferences:Technical license/cooperation
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