A Study on the Development of a Mixed Reality System Applied to the Practice of Socially Interactive Behaviors of Children with Autism Spectrum Disorder
This study adopted mixed-reality (MR) technology to establish a semi-immersive social-interactive situated teaching platform for training emotional representations and non-verbal social cues. The system allows children with ASD to socialize with 3D virtual characters who have different relationships in different virtual situations, enabling them to practice performing the appropriate social reciprocal acts.Mixed Reality can use real objects to perform social reciprocal interactions, users can feel as if situated in the new environment created by the combination of MR and real environment. The generated feelings facilitate their understanding of situations, and slowly increase their social mastering of and emotional attachment to interactive characters. Therefore, MR might be a powerful technology to help children with ASD since it allows fun and direct interactions between children with ASD and virtual characters. Additionally, it also allows children with ASD to be able to participate in role playing and interact with virtual characters from a first-person perspective, as if they were socializing with real people.The Mixed Reality system permits quick and easy changes of scenes and characters, and such a training environment can satisfy various contextual needs of therapists in social training. Simultaneously, children with ASD can see the actual therapist in the MR, which allows the therapist to assist the children in training for social skills. This enhances the sense of safety of children with ASD, and also allows therapists to provide assistance and instruction any time. In addition, the easy implementation of the system can make it easy for special education experts, therapist, and individual parents to conduct such training for children with ASD to simply and intuitively perform physical and emotional representations, recognitions of non-verbal clues and other social skills.
Intelligent Quick Structural Safety Screening System based on Neural Network Entropy and Convolution Neural Network
Control system for drinking water filtration and remineralization applications to generate targeted output rates in corresspondence with sensor feedback and software
Development of AI assisted assessment and intervention system based on the culture contextualization for care of people with neurocognitive disoder.
Future Puppet Theater: An Immersive Multiplayer Real-Time Puppeteering System Based on Multi-Display Interaction
Technology maturity:Prototype
Exhibiting purpose:Product promotion、Display of scientific results
Trading preferences:Technical license/cooperation、Negotiate by self
Coming soon!